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General Discussion

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How many stages?

I had a general question about clock design. In clocks such as SP5 and SP10, your design goes:

Escape wheel (26 teeth, 10 pinion in SP5) ->

Intermediate Gear A (50/10) ->

Intermediate Gear B (50/12) ->

Minute wheel (54 teeth).


I've seen other designs with only one intermediate gear, for example

Escape wheel (30/8) ->

Intermediate Gear (60/8) ->

Minute wheel (64)


What are the reasons for having two intermediate gears? Is it to get the length of pendulum you want and to avoid having pinions with small numbers of teeth? It seems to me that an extra intermediate gear is an extra place to introduce friction.

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Aventurine Le
Aventurine Le
6 hours ago

MMOexp POE 2: Path of Exile 2 brings a wealth of new content, including brutal combat mechanics, refined systems, and of course, powerful new items. Among these, Hoghunt, a unique Felled Greatclub, stands out as a strong early-to-mid game two-handed weapon. With POE2 Currency excellent base physical damage and useful bonuses for crit-based melee builds, this unique mace can help carry your character through some of the most dangerous encounters.

In this guide, we'll explore how to get Hoghunt in Path of Exile 2, its stats, ideal build synergies, and how acquiring and trading POE 2 Currency can play a vital role in obtaining this prized weapon.

What Is Hoghunt

Hoghunt is a unique version of the Felled Greatclub, a two-handed mace that leans heavily into physical damage. It's built for characters who rely on crit-based melee attacks and benefit from Strength scaling. Whether you're leveling or experimenting with crit-stacking mechanics, Hoghunt can be a highly effective weapon in the right hands.

Here are the item's stats:

    Weapon Type: Two-Handed Mace

    Physical Damage: 13–18

    Critical Strike Chance: 5.00%

    Attacks per Second: 1.10

    Weapon Range: 1.3 meters

    Adds (16–20) to (23–27) Physical Damage

    +15% to Critical Hit Chance

    10% Reduced Attack Speed

    +10 to Strength

    Maim on Critical Hit

Weapon DPS (Damage Per Second):

    Physical: 17.1

    Phys + Chaos: 17.1

    Total: 17.1

The flavor text adds a bit of lore flavor:

    "There was a very clear and delicious reason why the Ezomytes chose to stop their flight and settle in Phaaryl."

This hints at the brutal efficiency of the weapon, suggesting it was key in turning the tide of POE 2 Divine Orbs for sale battle during ancient conflicts.

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